using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Stage1SceneMain : MonoBehaviour { //플레이어 [SerializeField] private PlayerController playerController; //몬스터 [SerializeField] private GameObject monsterGo; //조이스틱 [SerializeField] private CJoystick joystick; //왼쪽 문 [SerializeField] private DoorController leftDoorController; //오른쪽 문 [Se..