Generate Lightmap UVs 옵션 Contribute GI 플래그 Ambient Occlusion - 어두운 곳은 더 어둡게 Lightmap Resolution - 라이트맵의 품질 설정 씬관리 using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; using UnityEngine.SceneManagement; using UnityEngine.UI; public class UIManager : MonoBehaviour { [SerializeField] private Button btnStart; [SerializeField] private ..