Inscryption 모작 개발일지

Inscryption 모작 개발일지 - 4일차

다모아 2023. 10. 11. 17:30

unity curved plane shader github
unity3d curved shader github

 

https://github.com/hecomi/uCurvedScreen

 

GitHub - hecomi/uCurvedScreen: Curved-sreen shader aseet for Unity.

Curved-sreen shader aseet for Unity. Contribute to hecomi/uCurvedScreen development by creating an account on GitHub.

github.com

 

https://gist.github.com/shaggun/50a9d39187f5516a870aba03528368ee

 

Bending a mesh with a shader in Unity

Bending a mesh with a shader in Unity. GitHub Gist: instantly share code, notes, and snippets.

gist.github.com

https://docs.unity3d.com/Packages/com.unity.2d.spriteshape@3.0/manual/SSController.html

 

Sprite Shape Controller | 2D SpriteShape | 3.0.18

Sprite Shape Controller The Sprite Shape Controller component is automatically attached to the GameObject created when a Sprite Shape Profile is dragged into the Scene. You edit the shape of the Sprite Shape's outline through the Controller's settings. The

docs.unity3d.com

 

https://docs.unity3d.com/Manual/class-LineRenderer.html

 

Unity - Manual: Line Renderer component

Lines, trails, and billboards Line Renderer component Switch to Scripting The Line Renderer component takes an array of two or more points in 3D space, and draws a straight line between each one. You can use a Line Renderer to draw anything from a simple s

docs.unity3d.com

https://www.youtube.com/watch?v=Xwj8_z9OrFw